mgambrell . com

Hi, I'm Matthew Gambrell [ @xor_mgambrell_0 ] & [ mgambrell@mgambrell.com ].
I'm a console game engine programmer. I specialize in 2d games and tools. I like C++ and C#. I don't like Unity, but... you know.
Right now, I do Switch, PS4/5, XB1/XSX, PC. I know quite a bit about Nintendo's old consoles, but don't do homebrew myself. Mobile... bleh.
I am Tech Director at Ratalaika Games where we port home computer games to consoles. New games, old games, c# games, SDL games, console homebrew or DOS or amiga softs... we like challenges!
FYI, I support these engines right now: Adventure Game Studio, Construct 2/3, Clickteam Fusion 2.5(+), Ren'Py, C#/XNA/FNA/MG, Haxe/Flixel/Stencyl, RPGMaker, MonkeyX, Defold, 8-bit and 16-bit emulation...
I am Director at Penguin Pop Games where we also port home home computer games to consoles.
Also check out Electric Airship where we'll be publishing big RPG ports on consoles starting in 2025!
You can find a lot of my work at Atooi where I am principally Programmer of Mutant Mudds.

You probably want to check out my portfolio to see what games I've worked on

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Here's some old content that's not important.

Here's some buttons I made for porting stuff:
Here's a song I wrote: [ MP3 | FLAC ]
Here's a cool SFX I made:
I wrote some songs for: [Xeodrifter OST]
I wrote some songs for Mutant Mudds Super Challenge: [ Boss Medley | Boss Final ]
Here's an entire album I made for: [ Chicken Wiggle OST ]

Here's some other facts you might find interesting:

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Here's some Windows & DOS Game development and biz software abandonware. If you don't like it, you know what to do.
Here's a table I made using the technology of the 1990s:
  <-- Here's an animated gif I made back in the 90s:
  Here's an empty cell. Tell me what I should put here.
  ( click here for a picture of me from the 90s, technically )